Skip to content
DYNASTORIAAlphaPlay
Language: EN
Game guide · 7 of 11

Heroes

The game itself is in French for now.

Rarities

  • White (Common): 5 points to assign
  • Green (Uncommon): 6 points to assign
  • Blue (Rare): 7 points to assign
  • Purple (Epic): 8 points to assign
  • Orange (Legendary): 9 points to assign
  • Red (Mythic): 10 points to assign

The rarer a hero, the more they gain at each level. Red (mythic) only comes from a legendary hero who shows up above their rarity. Each rarity has its own effect on the hero's card, from the green halo to the embers of the mythic.

Awakening stars

In Heroes → Awakening, a hero rises from 0 to 5 stars with forge shards and gold. Each star adds to their four attributes: 3%, 4%, 5%, 6%, 7%, 8% depending on their quality (from common to mythic).

  • At 3 stars, a light runs around the frame of their card; at 5, the frame turns gold and their first spell awakens: an extra effect in battle (Strike also hits the stack behind, Rain of Arrows covers one more square all around, etc.; see the Awakening tab).
  • Forge shards come from dismantling items (Bag → Equipment) and from duplicates at the tavern.
  • Cost of each star, from common to rare: 300 shards and 8,000 gold, 600 shards and 20,000 gold, 1,200 shards and 50,000 gold, 2,400 shards and 120,000 gold, 4,800 shards and 300,000 gold; twice as many shards for an epic, three times for a legendary, four times for a mythic.

Leveling up a hero

  • They gain experience in every battle.
  • At each level, points to assign: attack, defense, health, command (the number of soldiers they lead). The hero's sheet suggests a distribution.
  • Their skills are cast in battles you lead yourself; scrolls teach them new ones.
  • Equipment (weapon, armor, helmet, boots…) is strengthened at the forge.

Recruiting

The Tavern presents three candidates, renewed every three minutes; the bigger it grows, the more rare talents appear. Chances of each quality, from tavern level 1 to level 24:

  • Common: from 55% to 30%
  • Uncommon: from 28% to 32%
  • Rare: from 12% to 24%
  • Epic: from 4% to 10.5%
  • Legendary: from 0.8% to 3%
  • Mythic: from 0.2% to 0.5%

A hero you already have can come back (a duplicate): for their hiring price, take them as forge shards (5, 10, 25, 60, 150, 300 depending on quality) or, if they are of a better quality than yours, raise yours to that quality: they keep their level, points and stars. Your first hero, you chose among three blue heroes.

The world awaits you, governor.

Play for free